Expertise
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During my fashion design studies, I developed a strong understanding of garment construction, pattern drafting, and material behaviour before moving into digital fashion. Working across tools like CLO3D, Blender, and Substance 3D, I combine traditional fashion knowledge with 3D skills such as cloth simulation, draping, and texturing.
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I create unique and personal custom MetaHumans by combining sculpting, texturing, grooming, and garment design into one workflow. As a fashion designer, I understand dress as a central medium through which identity is expressed and perceived. This perspective plays an important role in the way I develop my characters.
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My work is strongly driven by narrative and atmosphere. I enjoy building complete worlds by combining lighting, environments, characters, and fashion into a coherent experience that feels intentional and human.