Pattern development, draping, and posing in CLO3D.
After setting up base materials in CLO, I used Substance Painter to finish the textures, adding seam thickness, creasing, etc.
Lighting and rendering in Blender.
Pattern development, draping, and posing in CLO3D.
After setting up base materials in CLO, I used Substance Painter to finish the textures, adding seam thickness, creasing, etc.
Lighting and rendering in Blender.